The countdown is over. Sam Johnson’s GEEK GIRL is rearing her adorable millennial super powered head. While easily mistaken for a light satire on the world of superheroes. Geek Girl is starting to build a neat little universe running alongside the usual tropes of good versus evil. With the usual first world dramas of being a young woman on 21st century earth present in every panel.
For those who’ve just come across GEEK GIRL out of passing interest it’s a fairly simple concept. Ruby wins a pair of glasses imbuing her with superhuman like abilities. She lands herself into an absolute hot mess of a fight with local super villain Lightning Storm. Before landing her self into a coma. One of her friends, Summer, takes up the mantle before realising its all a little too much for her.
Enter GEEK GIRL #4 where veteran Maine superheroine, Neon Girl, decides to take on criminal upstart players, The League of Larcenists. Lead by Pighead, The League packs some serious tech and with no police in site they begin to knock off a series of bank vaults. Yes you guess it. Pighead is a man whose head and brain has been partially fused with that of a pig’s. No spoilers here. Pick up the issue by clicking this link to see how Geek Girl deals with this new threat.
The wins in the Geek Girl series is the light hearted spin on this female fronted comic series. Strong women saving the day with no man needed to “save them.” Positive impressions of female empowerment ooze out of this comic book. If you’re looking to introduce someone to the world of comics then look no further. This independent release is perfect for the teenage market. Otherwise, if you’re an early 30s male – it’s just a fun read without being overtly political.
How do we rate it? 5 Sodas!
Editor & Writer. When not immersed in questionable 90s pop culture I can be found covering News and Reviews. Convinced 4/4 time signatures were invented by the devil.